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Lucien Lachance
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PostSubject: Fighter Stances   Mon Mar 17, 2008 10:52 am

Double Gun Shot
To enable: Equip pistols in both hands.

Prerequisite: N/A
·Default Stance Bonus:+5 Evasion
·Bonus at Stance Level 25: +35 Accuracy, +20% Attack speed, +5% Evasion

Westraid
·Cost: 150 SP
·Target: Self Only
·Range: N/A
·Radius: N/A
·Prerequisite: Double Gun Shot Level 4
·Effects: N/A
·Cast time: 1.1 seconds
·Cooldown: Global


Bloody Overdrive
·Cost: 200 SP, 40 HP, 20 Pistol Rounds
·Target: Up to 8 enemies
·Range: 7.5m
·Radius: N/A
·Prerequisite: Double Gun Shot Level 8
·Effects: N/A
·Cast time: 1.6 seconds
·Cooldown: 10 Seconds


Quattro Firing
·Cost: 250 SP, 4 Pistol Rounds
·Target: 1 Enemy
·Range: 9m
·Radius: N/A
·Prerequisite: Double Gun Shot Level 12
·Effects: Hold
·Cast time: 1 second
·Cooldown: 15 Seconds


R.I.P
·Cost: 300 SP, 20 Pistol Rounds
·Target: 1 Enemy
·Range: 7.5m
·Radius: N/A
·Prerequisite: Double Gun Shot Level 16
·Effects: N/A
·Cast time: 1 seconds
·Cooldown: 20 Seconds

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Lucien Lachance
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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:00 am

Defender
To enable: Equip a blunt weapon and a shield.
·Prerequisite: N/A
·Default Stance Bonus: +25 Blocking
·Bonus at Stance Level 25: +25 Blocking

Dull Attack
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Defender Level 1
·Effects: Hold, Knockdown, 25% chance of Stun
·Cast time: Instant
·Cooldown: Global


Complete Protection
·Cost: 150 SP
·Target: Self Only
·Range: N/A
·Radius: N/A
·Prerequisite:Defender Level 8
·Effects: Hold, 10 Endurance, -20 Magic Resistance, -50% Movement Speed
·Cast time: Instant
·Cooldown: 10 seconds


Tremendous
·Cost: 250 SP
·Target: Up to 5 Adjacent Enemies
·Range: N/A
·Radius: N/A
·Prerequisite: Defender level 12
·Effects: Hold, Knockdown
·Cast time:1.5 seconds
·Cooldown: Global


Massive Charge
·Cost: 300 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Defender level 16
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 Seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:00 am

Loop Guard
To enable: Equip a two-handed sword.
·Prerequisite: N/A
·Default Stance Bonus: N/A
·Bonus at Stance Level 25: +30% Attack speed, +6% Critical

Dread Worm
·Cost: 200 SP
·Target: Up to 5 enemies
·Range: 9m X depth 60cm
·Radius: N/A
·Prerequisite: Loop Guard level 8
·Effects: 50% chance of Fear
·Cast time: 2 seconds
·Cooldown: 10 Seconds


Genocide
·Cost: 250 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Loop Guard Level 12
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 15 seconds


Fury
·Cost: 300 SP, 1 Antihypnotic
·Target: Self Only
·Range: N/A
·Radius: N/A
·Prerequisite: Loop Guard Level 16
·Effects: +25% Movement Speed, -20 Defense
·Cast time: 1.2 seconds
·Cooldown: Global

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:00 am

Middle Guard
To enable: Equip a saber.
·Prerequisite: None
·Default Stance Bonus: N/A
·Bonus at Stance Level 25: +25% Attack speed, +8% Critical

Crescent Moon
·Cost: 150 SP
·Target:1 Enemy, Capable of attacking flying monsters
·Range: 6m
·Radius: N/A
·Prerequisite: Middle Guard Level 4
·Effects: N/A
·Cast time: 0.9 seconds
·Cooldown: Global


Grind Cutter
·Cost: 200 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Middle Guard Level 1
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 10 seconds


Assassinate
·Cost: 300 SP / 60 HP
·Target: Up to 5 enemies
·Range: N/A
·Radius: 4m x depth 100cm
·Prerequisite: Middle Guard Level 16
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:01 am

Back Guard
To enable: Equip a sword. Shield optional.
·Prerequisite: N/A
·Default Stance Bonus: +14 Blocking
·Bonus at Stance Level 25: +3% Attack speed, +13 Blocking

Deep Straight
·Cost: 100 SP
·Target: Designated character
·Range: N/A
·Radius: N/A
·Prerequisite: Medic Level 12
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: Global


Earthtremor
·Cost: 200 SP
·Target: Up to 3 Adjacent Enemies
·Range: N/A
·Radius: N/A
·Prerequisite: Back Guard level 8
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 10 seconds


Penta-Train
·Cost: 250 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Back Guard level 12
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 15 seconds


Voltexlash
·Cost: 300 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Back Guard Level 1
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:01 am

Roof Guard
To enable: Equip a polearm in both hands.
·Prerequisite: None
·Default Stance Bonus: N/A
·Bonus at Stance Level 25: +30% Attack speed, +6% Critical

Blandir Cadena
·Cost: 100 SP
·Target: 1 Enemy
·Radius: N/A
·Prerequisite: Roof Guard Level 12
·Effects: Hold, Knockdown
·Cast time: N/A
·Cooldown: N/A


Gigante Marcha
·Cost: 200 SP
·Target: Up to 5 Adjacent Enemies
·Radius: N/A
·Prerequisite: Roof Guard Level 8
·Effects: Hold, Knockdown
·Cast time: 1.1 Seconds
·Cooldown: Global


Tierra Choque
·Cost: 300 SP
·Target: Up to 5 Adjacent Enemies
·Range: N/A
·Radius: N/A
·Prerequisite: Roof Guard Level 16
·Effects: Hold, Knockdown
·Cast time: 1.35 seconds
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:01 am

Sabre Garde
To enable: Equip a rapier.
·Prerequisite: N/A
·Default Stance Bonus: +15 Evasion
·Bonus at Stance Level 25: +8% Attack speed, +15% Evasion

Tete
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Sabre Garde Level 1
·Effects: Hold, Knockdown, 25% chance of Stun
·Cast time: Instant
·Cooldown: Global


Evasion
·Cost: 150 SP
·Target:Self Only
·Range: N/A
·Radius: N/A
·Prerequisite: Sabre Garde Level 4
·Effects: Endurance
·Cast time: Instant
·Cooldown: Global


Attaque Composee
·Cost: 200 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Sabre Garde Level 12
·Effects: Hold, Knockdown, 150% chance of Damage to enemy
·Cast time: Instant
·Cooldown: 10 seconds


Esquive Touch
·Cost: 300 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Sabre Garde Level 16·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:01 am

Avance Garde
To enable: Equip a rapier and a pistol.
·Prerequisite: None
·Default Stance Bonus: N/A
·Bonus at Stance Level 25: +20% Attack speed, +10% Critical

Arme Round
·Cost: 150 SP
·Target: 1 Enemy
·Range: 8m
·Radius: N/A
·Prerequisite: Avance Garde Level 1
·Effects: N/A
·Cast time: 1.4 seconds
·Cooldown: Global


Croa Fente
·Cost: 150 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Avance Garde Level 4
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: Global


Entrer En Lices
·Cost: 250 SP
·Target: Up to 3 Adjacent Enemies
·Range: N/A
·Radius: N/A
·Prerequisite: Avance Garde Level 12
·Effects: Hold, Knockdown
·Cast time: 0.6 seconds
·Cooldown: 13 seconds


Mortel Eternity
·Cost: 300 SP, 1 Handgun RoundTarget: 1 Enemy
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Avance Garde Level 16
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:02 am

Escrima
To enable: Equip a dagger.
·Prerequisite: None
·Default Stance Bonus: +15 Evasion
·Bonus at Stance Level 25: +15% Attack speed, +15 Evasion

Rajar En Recta
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Escrima Level 1
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: Global


Daga Venenosa
·Cost: 150 SP
·Target: Self Only
·Radius: N/A
·Prerequisite: Escrima Level 1
·Effects: N/A
·Cast time: Instant
·Cooldown: Global


Baile Soleares
·Cost: 200 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Escrima Level 8
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 10 seconds


Ligera Ventaja
·Cost: 250 SP
·Target: Up to 5 enemies
·Range: N/A
·Radius: 8m x depth 60cm
·Prerequisite: Escrima Level 12 (15 if Scout)
·Effects: 60% chance of Stun
·Cast time: Instant
·Cooldown: 15 seconds


Ilimitada Sierra
·Cost: 300 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Escrima Level 16 (20 if Scout)
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:02 am

Epee Garde
To enable: Equip a rapier.
·Prerequisite: None
·Default Stance Bonus: N/A
·Bonus at Stance Level 25: +16% Attack speed, +20% Critical

Fente
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Epee Garde Level 1
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: Global


Sept Etoile
·Cost: 200 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Epee Garde Level 8
·Effects: Hold, Knockdown, 200% chance of Damage
·Cast time: Instant
·Cooldown: 10 seconds


Balestra Fente
·Cost: 250 SP
·Target: Up to 3 enemies
·Range:N/A
·Radius: 5.5m x depth 60cm
·Prerequisite: Epee Garde Level 12
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 15 seconds


Cent-Ennuyer
·Cost: 300 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Epee Garde Level 16
·Effects: Hold, Knockdown
·Cast time: Instants
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:02 am

Freestyle Shot
To enable: Equip a pistol.
·Prerequisite: None
·Default Stance Bonus: +20 Accuracy, +5 Evasion
·Bonus at Stance Level 25: +25 Accuracy, +16% Attack speed, +6% Criticality, +5% Evasion

Westraid
·Cost: 150 SP
·Target: Self Only
·Range: N/A
·Radius: N/A
·Prerequisite: Freestyle Shot Level 4
·Effects: N/A
·Cast time: 1.13 seconds
·Cooldown: Global


Triple Firing
·Cost: 200 SP, 3 Pistol Rounds
·Target: 1 Enemy
·Range: 9m
·Radius: N/A
·Prerequisite: Freestyle Shot Level 8
·Effects: Hold
·Cast time: 1 second
·Cooldown: 7 seconds


Quick and dead
·Cost: 300 SP, 12 Pistol Rounds
·Target: Up to 5 enemies
·Range: 7.5m
·Radius: 3m
·Prerequisite: Freestyle Shot Level 16
·Effects: N/A
·Cast time: 1 second
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:03 am

Flow Guard
To enable: Equip a two-handed sword.
·Prerequisite: None
·Default Stance Bonus: +10 Blocking
·Bonus at Stance Level 25: +15% Attack speed, +12% Critical, +10 Blocking

Charge
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius:N/A
·Prerequisite: Flow Guard Level 1
·Effects: Hold, Knockdown, 20% chance of ignoring target's defense
·Cast time: Instant
·Cooldown: Global


Vertical Slash
·Cost: 200 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Flow Guard Level 8
·Effects: Hold, Knockdown, triple damage on large enemies, double damage on medium or small enemies
·Cast time: 1.3 seconds
·Cooldown: 10 seconds


Skyliner
·Cost: 250 SP
·Target: Up to 6 Adjacent Enemies
·Range: N/A
·Radius: N/A
·Prerequisite: Flow Guard Level 12
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 15 seconds


Highlander Soul
·Cost: 300 SP, 1 Reinforcement
·Target: Self Only
·Range: N/A
·Radius: N/A
·Prerequisite: Flow Guard Level 16
·Effects: Hold, -20 Defense, +20% Attack power
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:03 am

Hack and Slash
To enable: Equip two swords.
·Prerequisite: None
·Default Stance Bonus: +8 Blocking
·Bonus at Stance Level 25: N/A

Hexen Dropper
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Hack and Slash Level 1
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: Global


Dust Devil
·Cost: 200 SP, 40 HP
·Target: Up to 5 enemies
·Range: 2.5m
·Radius: N/A
·Prerequisite: Hack and Slash Level 8
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 10 seconds


Gladiator's Bane
·Cost: 250 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Hack and Slash Level 12
·Effects: Hold, Knockdown, 25% chance of ignoring target's defense
·Cast time: Instant
·Cooldown: 15 seconds


Violent Shootingstar
·Cost: 300 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Hack and Slash Level 16
·Effects: Hold, Knockdown, 33% chance of Fear
·Cast time: Instant
·Cooldown: 20 seconds

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PostSubject: Re: Fighter Stances   Mon Mar 17, 2008 11:03 am

Sidewinder
To enable: Equip a two-handed sword.
·Description: A spherical sword stance that horizontally slashes numerous opponents at once-->
·Default Stance Bonus: N/A
·Bonus at Stance Level 25: +15% Attack speed, +6% Critical

Sweet Dreamer
·Cost: 100 SP
·Target: 1 Enemy
·Range: N/A
·Radius: N/A
·Prerequisite: Sidewinder Level 1, Tail Guard Level 1
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: Global


Ultimate Dash
·Cost: 200 SP
·Target: Up to 8 enemies
·Range: N/A
·Radius: 5m x depth 100cm
·Prerequisite: Sidewinder Level 8
·Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 10 seconds


Decision
·Cost: 300 SP
·Target: Up to 5 Adjacent Enemies
·Range: N/A
·Radius: N/A
·Prerequisite: Sidewinder Level 16Effects: Hold, Knockdown
·Cast time: Instant
·Cooldown: 20 seconds

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